package
{
	public class RagParticle
	{
		public var pos:Vector2;
		public var oldpos:Vector2;
		public var xw:Number;
		public var yw:Number;
		public var drag:Number;
		public var hit:Boolean;
		public var v:Number;
		public var snd;

		public function RagParticle(x:Number, y:Number, w:Number, d:Number, snd)
		{
			this.pos = new Vector2(x, y);
			this.oldpos = new Vector2(x, y);
			this.xw = w;
			this.yw = w;
			this.drag = d;
			this.hit = false;
			this.v = 0;
			this.snd = snd;
		}
	}
}